From premise to playable
One short prompt becomes a branching, illustrated visual novel you can play in minutes.
Loomtale turns a short prompt into a branching, illustrated visual novel: story, characters and art generated together. You watch it assemble in real time and play it right in the browser.
In short
A generative visual novel studio that turns a short premise into a branching, illustrated story you can play in the browser and share with a link.
The problem
A visual novel needs a writer, an artist, an engine and branching logic, all at the same time.
Our solution
Describe the premise, set a few knobs, get a playable draft.
You choose genre, tone, length, art style, cast size and branching depth, and the service generates story, characters and art as one consistent draft. Generation is multi-stage and visible, so you can start playing before it finishes, and everything stays editable: any scene, line, sprite or background can be regenerated. The cost of every generation is shown up front and capped by your plan limits.
Capabilities
One short prompt becomes a branching, illustrated visual novel you can play in minutes.
Genre, tone, length and branching depth are yours to set, and different choices reach different endings.
Generation is asynchronous and staged: scenes, sprites and backgrounds appear as they finish, and you can start playing early.
Regenerate any scene, line, sprite or background until it fits the story you had in mind.
Sprites stay visually consistent from scene to scene, and Pro adds a character identity lock.
No installs: every novel is a link you can send, and finished ones can go to a public gallery.
Try the whole loop for nothing: sign in with Google, describe a premise and play the result the same evening.
For longer novels and a bigger cast: more stories, every length, and tighter control over how characters look.
Who it's for
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